# Spout for Open Brush

**URL:** https://spout.discourse.group/t/spout-for-open-brush/647
**Category:** Uncategorized
**Created:** [October 29, 2024, 10:10pm UTC](https://spout.discourse.group/t/spout-for-open-brush/647 "2024-10-29T22:10:01Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![jacobmesick](https://avatars.discourse-cdn.com/v4/letter/j/82dd89/32.png) [@jacobmesick](https://spout.discourse.group/u/jacobmesick)
#### Post date: [October 29, 2024, 10:10pm UTC](https://spout.discourse.group/t/spout-for-open-brush/647/1 "2024-10-29T22:10:01Z")

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Hey all you amazing smart people out there I have a stupid question. I would like to add a spout connection to my Spectator options instead of just an output to a window, I would like to spout the connection to Resolume for instance. Is it possible to add a spout connection. Open brush is made in Unity.

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### Author: ![spout](https://avatars.discourse-cdn.com/v4/letter/s/ac91a4/32.png) [@spout](https://spout.discourse.group/u/spout)
#### Post date: [October 30, 2024, 12:05am UTC](https://spout.discourse.group/t/spout-for-open-brush/647/2 "2024-10-30T00:05:04Z")

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I am not familiar with Unity, but I assume you are using the plugin by [Keijiro](https://github.com/keijiro/KlakSpout) and you need to provide a texture for this plugin to use. I don’t know what Spectator options would allow.
