Hello Spouters (that sounded weird)
We’re working on a particular application utilizing Blender for in-camera VFX purposes (think Mandalorian.) Getting a realtime image out of Blender in a latency free way is critical for this, and unfortunately I’m bumping up against my own knowledge limitations.
The current Spout for Blender addon has to rely on a separate framebuffer, which causes performance to plummet. This isn’t Martin’s fault; Blender doesn’t expose the native framebuffer to Python. A native integration would need to be done in the source code for a truly usable experience.
I’m looking to pay someone with OpenGL experience to either do this integration, or review the Blender source code and point me to the best way to integrate Spout. Any work from this would be made open source and free for all to use.