Hi there
I am using Unreal 4.25 on a Razer Blade running DirectX12, which I understand is still compatible with DX11.
I am ideally wanting to send over Spout from Resolume, but I am currently not even able to receive in UE4 from the Demo Sender.
I have tried various combos of options in the SpoutSettings to no avail.
In UE4 when I Play, I get the following:
Sender Spout DX11 Sender found, registering receiving …
No material instance, creating … / / / / / / / /
Texture is read
-
- starting …- - Open Shared Resource - - -
- - FAIL - - Open Shared Resource - - -
- starting …- - Open Shared Resource - - -
Any help would be greatly appreciated!